E101
Starting Corporate Training Program in Second Life: Background, Usage and Typical Problems, Security Concerns, Best Practices and Future Developments -- 2 hours (1 day)
Prerequisites:
Ability to run UltraVNC (remote desctop software).
The course provides conceptual foundation to help you map your corporate approach
to using Second Life.
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E200 Series Courses
E200 series courses offer comprehensive Best Practices information on a variety of topics
you must consider while researching virtual world training for your organization or preparing an
implementation plan. The students will identify training courses and corporate activities
that will realize highest ROI and educational benefit when transferred to Second Life platform,
define a set of requirements for a product or vendor to meet in order to be considered for
the Second Life project, ascertain best practices in Second Life corporate training.
E200 series courses are taught in groups not exceeding four executives to allow for an ample
opportunity to discuss topics of special interest to the attendees.
Prerequisites: E101 (may be waived by instructor or condensed to one hour in case
the student(s) are proficient in the subject as demonstrated during pre-signup review).
E201: Best Practices -- Comprehensive Approach -- 1 hour
E202: Best Practices -- Closing Generational Gap and Flattening Learning Curve -- 1 hour
E203: Best Practices -- Security -- 1 hour
E204: Best Practices -- Weaving SL Training Into Your Current Training Structures -- 1 hour
E205: Best Practices -- Measuring Results -- 1 hour
E206: Best Practices -- Practical Lessons From Large Corporation’s Experience Implementing Second Life Programs -- 1 hour
E210: All Best Practices classes (E201 -- E206) combined into two three-hour sessions
E210A: All Best Practices classes (E201 -- E206) combined into one six-hour session taught over the weekend. A minimum of three students
attending the session are required.
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