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Second Life Executive Track Courses

E101
Starting Corporate Training Program in Second Life: Background, Usage and Typical Problems, Security Concerns, Best Practices and Future Developments -- 2 hours (1 day)
Prerequisites:
Ability to run GoToMeeting.
The course provides conceptual foundation to help you map your corporate approach to using Second Life.
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E200 Series Courses
E200 series courses offer comprehensive Best Practices information on a variety of topics you must consider while researching virtual world training for your organization or preparing an implementation plan. The students will identify training courses and corporate activities that will realize highest ROI and educational benefit when transferred to Second Life platform, define a set of requirements for a product or vendor to meet in order to be considered for the Second Life project, ascertain best practices in Second Life corporate training.

E200 series courses are taught in groups not exceeding four executives to allow for an ample opportunity to discuss topics of special interest to the attendees.

Prerequisites: E101 (may be waived by instructor or condensed to one hour in case the student(s) are proficient in the subject as demonstrated during pre-signup review).

E201: Best Practices -- Comprehensive Approach -- 1 hour
E202: Best Practices -- Closing Generational Gap and Flattening Learning Curve -- 1 hour
E203: Best Practices -- Security -- 1 hour
E204: Best Practices -- Weaving SL Training Into Your Current Training Structures -- 1 hour
E205: Best Practices -- Measuring Results -- 1 hour
E206: Best Practices -- Practical Lessons From Large Corporation’s Experience Implementing Second Life Programs -- 1 hour

E210: All Best Practices classes (E201 -- E206) combined into two three-hour sessions
E210A: All Best Practices classes (E201 -- E206) combined into one six-hour session taught over the weekend. A minimum of three students attending the session are required.
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