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Create Training and Knowledge Management Programs that Offer Excellent ROI, are Efficient,
Engaging and Fun.
AHG, Incorporated helps businesses address challenges of today's workforce training
and information management by creating immersive e-learning solutions that
foster collaboration, engage employees, bridge generational gap and cut time to ready.
With foundation both in academia and corporate world, we emphasize practical principles and
processes, finding innovative ways to transfer knowledge and skills adding value to your business.
Connecting innovative solutions with real-world challenges, we measure the effectiveness of our
work by both customer satisfaction and ROI.
One of the major challenges facing businesses today is preservation, organization and
distribution of information. As organization's employees accumulate knowledge and information
in the course of their work, the system that allows them to store and organize this information, as well as review
and search for information contributed by others becomes invaluable. Such knowledge management
system helps the company to shrink redundant work, avoid costly mistakes, condense training time,
and achieve high productivity. Knowledge Management systems become especially important as older
workers retire, and the knowledge they accumulated should be preserved and made available to
the younger generation of employees.
Collaborative Knowledge Management
tool answers this challenge by providing a platform for employees to collaboratively
(or individually) create a graphical wiki where information is linked to flow charts, mind maps and diagrams.
The system allows not only to store and review the information, but to visualize complex structures
or procedures using interactive graphics.The charts can be created by a geographically dispersed team
in a synchronous collaborative environment of Second Life, and / or individually on the web. Both interfaces
are completely compatible, and team members can migrate from one to another
for creating, updating and reviewing information.
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Success in the workplace stems from effective communication. Sales training, customer service,
negotiating price and terms with an outside vendor, manager-to-subordinate and subordinate-to-manager
communications, annual performance reviews -- all of these are just a few examples of everyday
communications that need to be highly effective in order for your organization to succeed.
Communication, however, is a dynamic process that can't be learned just by adsorbing information.
Information should be accompanied by practice, learning by doing - and that's where
Immersive Communication Training System
comes into play.
Immersive Communication Training System (ICTS)
allows trainees to practice communications in the immersive environments, closely resembling
the real ones, communicating with robotic avatars. Robotic avatars can move, talk and behave
like real people, although in fact they are operated by a computer program - and therefore
simulations can be accessed by trainees 24/7. And another good thing about the simulations created
using ICTS - instructional designers can review and modify simulation scenario, dialogs and
replies, and even create a new simulation from scratch using intuitive graphical web interface.
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Virtual collaboration becomes increasingly important for the enterprise as more and more
projects are completed by geographically dispersed teams, and travel becomes
increasingly difficult, tiring and expensive. Organizations with effective virtual
collaboration programs have competitive edge as they decrease product time to market
at a lower budget compared to companies that do not use collaborative technologies.
AHG addresses this challenge by providing a series of virtual worlds products
that foster collaboration and teamwork, as well as by providing customized virtual worlds solutions,
consulting and virtual worlds training courses.
Newly published book authored by AHG's CEO -- Training and Collaboration with Virtual Worlds:
How to Create Cost-Saving, Efficient and Engaging Programs (McGraw-Hill, 2010) -- provides a
good foundation for corporate management to learn about the virtual worlds in corporate setting,
decide whether and how the company can use the new medium and what are the best implementation paths.
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